chahinebrini
5d6c322129
wip: KeyboardAwareSheet migrations + Snake/Tetris UI + iron.png + useMe live-update
...
Sheets via neuer KeyboardAwareSheet-Composable (in Modal pattern, auto-grow
mit Tastatur, paddingBottom-Lift): EditMail, AddDomain, CreateRoom, ConnectMail.
GameOverScreen behält Spring-Slide-In, nutzt RN Keyboard.addListener für Lift.
- KeyboardAwareSheet.tsx — universal modal with sheet-grow + keyboard-padding
- react-native-keyboard-controller installiert + KeyboardProvider in Root
- Snake: time + ScoreProgressBar + useSnakeSounds (haptic, audio TODO)
- Tetris: title weg, Buttons zentriert, kein Pressable mit style-fn
- DPad-Buttons 60→48, more bg, no scale
- useMe: pub-sub listener pattern für app-weite avatar/nickname-Updates
- dm.tsx: resolveAvatar wrap (iron.png-Warning)
- Mail-error-humanizer + locales
Recovery-Doc-Update in docs/internal/RECOVERY_LOG_2026-05-10.md
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-10 23:59:25 +02:00
chahinebrini
f00d2319a5
fix(coach): markdown-strip safety-net + tier-aware speak-endpoint
...
Backend:
- New stripMarkdown() util (utils/strip-markdown.ts) — handles **bold**,
bullet-lists, headings, code-fences, links, blockquotes
- /api/coach/message: applies stripMarkdown(text) post-LLM as safety-net
because Haiku/Llama keep emitting markdown despite explicit prompt rule
Frontend:
- lyra.tsx voice-flow: hardcoded /api/coach/speak-openai → /api/coach/speak
(tier-aware dispatcher: Free=Google, Pro=Cartesia, Legend=ElevenLabs)
- Added Metro debug-logs at TTS call-site for endpoint + status visibility
- detectEmotion extracted to lib/lyraResponse.ts (was inline duplicate)
- RiveAvatar: small type-export adjustment for shared Emotion type
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-09 17:54:34 +02:00
chahinebrini
6c3c37afbf
feat(games,lyra): GameOverScreen migration + Lyra markdown-strip
...
GAMES (Nuxt → RN migration):
- New components/games/GameOverScreen.tsx — slide-in + fade overlay
Props: score, bestScore, gameName, onRetry, onExit, isNewBest
- New lib/gameScores.ts — AsyncStorage helpers
rebreak_best_snake (higher=better), _tetris (higher=better),
_memory (lower=better, inverted isNewBest)
- UrgeGames.tsx wired: snake-collision/tetris-topout/memory-finish trigger
GameOverScreen with retry/exit + best-score persist
- TicTacToe NICHT — round-aggregation game hat eigenen Fertig-Flow
- 7 i18n keys (gameOver.* DE+EN, 5 motivational texts statisch aus pool)
LYRA (markdown-bug fix):
- User-Report: Lyra antwortet mit ** in mobile-app, verwirrt user
- Beide system-prompts (COACH_SYSTEM_PROMPT für SOS, COACH_CASUAL_SYSTEM_PROMPT
für Coach) bekommen "ANTWORTFORMAT - KRITISCH"-section:
NIE Markdown (kein **bold**, _italic_, #-Headings, -Bullets) — Klartext only
- Reason: Mobile-App-bubbles rendern markdown nicht → User sieht raw `**text**`
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-09 16:16:49 +02:00
chahinebrini
594a43cbf9
feat(theme): Dark Theme — global color-system + Wave 1 screens
...
Theme-switch in Settings (System/Light/Dark) jetzt App-weit wirksam für die
Core-Screens. Wave 2 dokumentiert (siehe unten).
Color-System:
- lib/theme.ts: refactored zu colors.light + colors.dark (gleiche keys)
Light: bg #fff, surface #fafafa, surfaceElevated #f5f5f5, border #e5e5e5,
text #0a0a0a, textMuted #737373
Dark: bg #000 , surface #1c1c1e, surfaceElevated #2c2c2e, border #38383a,
text #fff, textMuted #8e8e93
brandOrange unverändert #007AFF (iOS system blue)
success/error variieren (light: #16a34a/#dc2626, dark: #30d158/#ff453a)
- legacy `colors` export bleibt als Light-Fallback für nicht-migrierte Files
- new `useColors()` hook → liest aktiven scheme aus useThemeStore
stores/theme.ts:
- Appearance.addChangeListener für live System-Theme-Updates (User schaltet
iOS Dark/Light → App reagiert sofort ohne Reload)
Wave 1 — migrated Files (Core Screens):
- app/_layout.tsx + app/(app)/_layout.tsx + app/(app)/index.tsx (root + home)
- app/settings.tsx (full theme-aware inkl. TrueSheet)
- app/profile/index.tsx (bg + dividers)
- app/devices.tsx (bg, surface, border, icons)
- app/lyra.tsx (chat container, backdrop, bubbles, ThinkingDots, LoadingPulse)
- components/AppHeader (Nativewind classes ersetzt durch theme-aware Styles)
- components/header/HeaderDropdownMenu
- components/profile/* (ProfileHeader, StatsBar, StreakSection, UrgeStatsCard,
ApprovedDomainsList, DemographicsAccordion)
Wave 2 (TODOs für separate Session):
- app/urge.tsx (~20 hardcoded colors, größter Screen)
- app/room.tsx, app/dm.tsx, app/(app)/chat.tsx, app/(app)/mail.tsx, app/(app)/coach.tsx
- app/games.tsx, app/profile/[userId].tsx
- Nativewind classes in PostCard, ComposeCard, PostCardSkeleton, NotificationsDropdown
StatusBar style dynamisch synchronisiert (light bei dark-mode, dark bei light).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-08 22:15:55 +02:00
chahinebrini
d857d2a7aa
feat(devices): global Device-Limit-Reached handler + recovery sheet
...
Backend wirft 403 device_limit_reached für ALLE auth'd endpoints sobald User über
plan-limit ist. Bisheriges Frontend hat silent gefailt → Profile/Notifications/etc
zeigten nichts mehr, User war verwirrt.
Now:
- lib/api.ts: 403 device_limit_reached intercepten, parse error.data.devices,
trigger useDeviceLimitStore.show()
- stores/deviceLimit.ts: Zustand store (visible, devices, max, plan, show/hide)
- components/DeviceLimitReachedSheet.tsx: TrueSheet (UISheetPresentationController)
Auto-präsentiert wenn store visible, zeigt device-list mit trash-button per Eintrag,
DELETE /api/devices/:id mit skipDeviceHeader: true (sonst circular 403)
- app/_layout.tsx: <DeviceLimitReachedSheet /> als globaler overlay vor <Stack>
- i18n: device_limit_* keys DE+EN
UX: User sieht jetzt sofort native bottom-sheet mit erklärung + actionable
device-list statt silent fail. Auto-close wenn devices.length < max nach delete.
TS-fix: detents={['auto', 1] satisfies SheetDetent[]}, onDidDismiss statt onDismiss
(prop heißt anders in TrueSheet API).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-08 21:27:33 +02:00
chahinebrini
c776570106
fix(demographics): align Frontend enum/prefix values with Backend zod schema
...
Backend-Agent identified 2 mismatches that caused 422 on save:
1. MARITAL_OPTIONS values:
- 'partnership' → 'partnered' (Backend expects this)
- 'none' → 'no_answer'
2. BUNDESLAND_OPTIONS values:
- 'BW' → 'DE-BW' (alle 16 Bundesländer mit DE-prefix)
- Backend zod-regex: ^DE-(BW|BY|...)$
3. germanCities.ts getCitiesForBundesland:
- Akzeptiert jetzt sowohl 'BY' als auch 'DE-BY' (strip prefix on lookup)
User-visible labels unverändert. Nur internal values aligned mit Backend-API.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-08 20:47:43 +02:00
chahinebrini
2f5d0382f0
feat(profile,devices): real DB wiring + Devices-Settings migration
...
Profile (rebreak-native-ui):
- New hook hooks/useProfileData.ts (143 LOC, 4 hooks):
useSocialStats, useApprovedDomains, useCooldownHistory, useSosInsights
- app/profile/index.tsx: alle DUMMY_* constants entfernt → live data via hooks
- PATCH /api/profile/me/demographics nun wired in onChange (war TODO-only)
- DELETE /api/profile/me/demographics für revoke-consent
- POST /api/profile/me/diga-banner-dismiss
Devices (rebreak-native-ui):
- New app/devices.tsx push-page: slot-counter, progress-bar, device-list mit
trash-button (gesperrt für isCurrent)
- New lib/deviceId.ts: persistent device-ID via expo-application
(getIosIdForVendorAsync / getAndroidId) mit AsyncStorage-UUID-fallback
- New stores/devices.ts: Zustand store (loadDevices, removeDevice, ensureRegistered)
- lib/api.ts: x-device-id + x-platform headers bei jedem Backend-Call
(skipDeviceHeader option für Bootstrap-register)
- app/settings.tsx: Geräte-Row aktiv (push to /devices) statt soon-flagged
- locales: 14 neue settings.devices_* keys DE+EN
Backend-Status: alle Devices-Endpoints existieren (GET /api/devices, POST /register,
DELETE /:id). Pending: GET /api/profile/me/demographics für reload-state-fetch.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-08 20:47:30 +02:00
chahinebrini
59a80627d8
chore(deps): Expo SDK 54 / RN 0.81 — Phase 1 core upgrade (JS-side)
...
Versions:
- expo: 53.0.0 → 54.0.34
- react-native: 0.79.6 → 0.81.5
- react: 19.0.0 → 19.1.0
- expo-router: 5.1.11 → 6.0.23 (major)
- react-native-reanimated: 4.0.0 → 4.1.7
- react-native-worklets: 0.4.0 → 0.5.1
- react-native-screens: 4.11.1 → 4.16.0
- react-native-gesture-handler: 2.24.0 → 2.28.0
- @expo/metro-runtime: 5.0.5 → 6.1.2
- @types/react: → 19.2.14
- expo-av: 15.1.7 → 16.0.8 (still deprecated, last shipping in SDK 54)
expo-file-system breaking change quick-fix:
- New SDK 54 API is class-based (File/Directory/Paths). Legacy API `cacheDirectory`
+ `EncodingType` moved to `expo-file-system/legacy` sub-export.
- 6 files updated to import from `expo-file-system/legacy` with TODO(sdk54)
marker. Proper migration tracked as Task #14 .
Smoke-test: 0 TS errors, Metro bundles 2185 modules in 5.9s.
Native binary still SDK 53 — Phase 5 prebuild --clean pending.
Branch: upgrade/sdk-54, rollback tag: pre-sdk54-upgrade
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-08 19:46:09 +02:00
chahinebrini
3c52d8869e
feat(native): WIP checkpoint — Profile/Settings/Demographics + WheelPicker + Maestro
...
Rollback-Punkt vor Expo SDK 54 / RN 0.81 Upgrade.
UI/UX:
- Profile: ProfileHeader redesign (sign-in chip + member-since), StatsBar 3 pill cards,
Demographics accordion completed (Geburtsjahr, Geschlecht, Familienstand, Beruf-split,
Wohnort), Pro-Trial-Banner, Approved-Domains list, DigaMissionBanner
- Settings: section-based layout, neutral icons (matched Header dropdown style)
- Header dropdown: extended with logout + games-page link
- Notifications page: skeleton dummy data
- Locales: i18n keys for new screens
New components:
- WheelPickerModal: native iOS UIPickerView wheel for long lists (Geburtsjahr 91 items,
Bundesland 16, Stadt 30+/Bundesland)
- OptionsBottomSheet: iOS-style options sheet (used briefly for Geschlecht, currently
unused — kept for potential future use)
- germanCities.ts: Top-cities per Bundesland (DSGVO-clean static data)
New libs (NewArch-codegen verified):
- @react-native-menu/menu 2.0.0 (UIMenu wrapper, Apple HIG-konform)
- @lodev09/react-native-true-sheet 3.10.1 (UISheetPresentationController wrapper —
ABER incompatible mit RN 0.79.6, Build-Error → Trigger für SDK-54-Upgrade)
Maestro E2E:
- Initial setup mit auth/community/profile/urge flows
Scripts:
- build-ios-clean.sh: Xcode DerivedData + ios/build cleanup vor expo run:ios
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-08 19:32:27 +02:00
chahinebrini
e76be7ee78
feat(profile): Profile-Page komplett + Header-Dropdown + UI-Pattern-Fixes
...
Profile (3 Iterationen):
- app/profile/index.tsx + components/profile/* (Header, StatsBar, Approved,
Streak, UrgeStats, Demographics, DigaMissionBanner)
- echte Live-Daten via useMe-Hook (Avatar/Nickname/Plan/Email/Provider-Pill)
- Demographics mit echten Inputs (TextInput + Bottom-Sheet-Selects),
debounced auto-save, Pro-Trial-Reward-Banner, Mikro-Why-Texte
- Approved Domains als plain integer (KEIN Plan-Slot/Cap)
- Friendly Hint-Text statt Progress-Bar (alignSelf:'stretch' Pattern)
- StatsBar zentriert mit 3 prominenten Cards (vertikale Dividers)
- Cooldown-Timeline als Liste mit 1px-Rail
- ApprovedDomainsList: Collapse-Chevron rechts in Title-Row (Pattern-Fix)
- Eigene vs fremde Profile-Ansicht streng getrennt (DSGVO/Anonymität)
Header-Dropdown (kein 3-Punkte-Icon):
- Avatar als Trigger im AppHeader (User-Wunsch)
- Custom-Modal beide Plattformen, Card-Style
- SOS prominent oben (nur Wort 'SOS' rot, Tagline 'wir sind für dich da' klein darunter)
- Profile/Settings/Games/Debug(__DEV__)/Logout
- Logout neutral (nicht rot — Recovery-tonal)
- AppHeader: neue showBack + title Props für Sub-Routes
Routes (Stub bis Phase C):
- app/profile/[userId].tsx — anonym (nur public-Stats)
- app/settings.tsx — Coming-Soon-Skeleton
- app/games.tsx — Standalone Games-Page mit GameCard-Grid
- app/debug.tsx — __DEV__-only
Game-Picker (Migration aus Nuxt):
- components/games/{GameCard, StarRating, GameRatingStars}
- 2x2 Grid, 56pt SVG-Icons (inline aus components/urge/gameSvgs.ts)
- Live-Backend /api/games/ratings (silent-fail)
- Re-use UrgeGames.tsx ohne TTS/Cooldown-Loop
UI-Pattern-Fixes (alle aus screenshot-User-Feedback 2026-05-07):
- Snake-Bug (food-pellet React-18-StrictMode-Reducer-double-call) gefixt
- Snake-Buttons platform-native (iOS-blue / Android-ripple)
- Tetris-Margins (16px paddingHorizontal)
- PostCard-Buttons Apple-44pt-Hit-Area (Image-Select, Image-Remove,
Cancel, Share-Pill — via hitSlop)
- ProfileHeader Demographics-Hint: alignSelf:'stretch' Pattern
- ApprovedDomainsList Collapse: Title flex:1 + Chevron rechts
- ProtectionDetailsSheet FAQ-Items: alignSelf:'stretch' defensive
- AppHeader Back-Button: neue showBack-Prop + chevron-back
Memory + Plan-Docs:
- 17 Memory-Files dokumentieren System-Wissen + Patterns
- ops/{CUTOVER, UI_MIGRATION, PROFILE_PAGE, WEBHOOK, GAMES_1V1,
RELEASE_READINESS, TESTING_STATE, MAESTRO_HOSTING}_*.md
Backend bleibt unverändert (Tier-LLM + Nickname + sort:latency
sind seit gestern deployed).
2026-05-07 18:22:58 +02:00
chahinebrini
355166c194
feat(sos): tier-based LLM-Default — Free/Pro=Groq, Legend=Haiku
...
Backend (sos-stream.get.ts): wenn sessionData.llmProvider === 'auto'
oder undefined, resolved zu plan-based default via profile.plan:
- legend → openrouter-haiku (Anthropic warm + sort:latency)
- pro/free → groq-llama (sachlich + schnell, ~157ms TTFB)
Frontend (llmProvider.ts): DEFAULT_PROVIDER = 'auto', neue Pill 'Auto'
in LlmProviderToggle. Explicit-Toggles (Sonnet/Haiku/Groq) sind
debug-overrides die plan-logic bypassen.
2026-05-07 04:15:31 +02:00
chahinebrini
f2e822be95
feat(sos): llmProvider toggle + sort:latency + bench scaffolding
...
- backend/coach: routing zu Sonnet (default) / Haiku / Groq Llama je nach
sessionData.llmProvider. sort:latency für Anthropic-Modelle (-30..58% TTFB).
- frontend: LlmProviderToggle (Sonnet/Haiku/Groq pills), llmProvider.ts
Storage-Helper. sosStream.ts schickt llmProvider im /sos-session-Body.
- bench: SosTtsBenchmark sammelt Marker (req->session, lyra-ttfb, lyra-done,
tts-fired/headers/body/file, audio-loaded, first-audio); Output als console.table.
- ops: backend/scripts/llm-bench.sh + Python-Variante für realistic SOS-Prompt.
- speak-cartesia + speak-elevenlabs Endpoints (waren ungetracked, jetzt mit drin).
2026-05-06 13:58:07 +02:00
RaynisDev
b58588cf3c
initial commit: rebreak-monorepo (RN app + standalone Nitro backend)
2026-05-06 07:13:43 +02:00