10 Commits

Author SHA1 Message Date
chahinebrini
5d6c322129 wip: KeyboardAwareSheet migrations + Snake/Tetris UI + iron.png + useMe live-update
Sheets via neuer KeyboardAwareSheet-Composable (in Modal pattern, auto-grow
mit Tastatur, paddingBottom-Lift): EditMail, AddDomain, CreateRoom, ConnectMail.
GameOverScreen behält Spring-Slide-In, nutzt RN Keyboard.addListener für Lift.

- KeyboardAwareSheet.tsx — universal modal with sheet-grow + keyboard-padding
- react-native-keyboard-controller installiert + KeyboardProvider in Root
- Snake: time + ScoreProgressBar + useSnakeSounds (haptic, audio TODO)
- Tetris: title weg, Buttons zentriert, kein Pressable mit style-fn
- DPad-Buttons 60→48, more bg, no scale
- useMe: pub-sub listener pattern für app-weite avatar/nickname-Updates
- dm.tsx: resolveAvatar wrap (iron.png-Warning)
- Mail-error-humanizer + locales

Recovery-Doc-Update in docs/internal/RECOVERY_LOG_2026-05-10.md

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-10 23:59:25 +02:00
chahinebrini
6c3c37afbf feat(games,lyra): GameOverScreen migration + Lyra markdown-strip
GAMES (Nuxt → RN migration):
- New components/games/GameOverScreen.tsx — slide-in + fade overlay
  Props: score, bestScore, gameName, onRetry, onExit, isNewBest
- New lib/gameScores.ts — AsyncStorage helpers
  rebreak_best_snake (higher=better), _tetris (higher=better),
  _memory (lower=better, inverted isNewBest)
- UrgeGames.tsx wired: snake-collision/tetris-topout/memory-finish trigger
  GameOverScreen with retry/exit + best-score persist
- TicTacToe NICHT — round-aggregation game hat eigenen Fertig-Flow
- 7 i18n keys (gameOver.* DE+EN, 5 motivational texts statisch aus pool)

LYRA (markdown-bug fix):
- User-Report: Lyra antwortet mit ** in mobile-app, verwirrt user
- Beide system-prompts (COACH_SYSTEM_PROMPT für SOS, COACH_CASUAL_SYSTEM_PROMPT
  für Coach) bekommen "ANTWORTFORMAT - KRITISCH"-section:
  NIE Markdown (kein **bold**, _italic_, #-Headings, -Bullets) — Klartext only
- Reason: Mobile-App-bubbles rendern markdown nicht → User sieht raw `**text**`

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-09 16:16:49 +02:00
chahinebrini
755dae1f0a feat(lyra): Coach-Mode persona refactor + mode-badge UI distinction
Per strategist-spec: Lyra-Coach-Mode klarer von SOS-Mode trennen.
- SOS-Mode (urge): crisis-intervention, focused, kurz
- Coach-Mode (lyra): casual, profile-building, philosophy, features

Backend (backend/server/api/coach/message.post.ts):
- COACH_CASUAL_SYSTEM_PROMPT komplett neu strukturiert (~620 tokens)
- Stärkerer Fokus: 3 explicit Aufträge (echtes Gespräch / Profile-Building /
  Rebreak sprechen)
- Profile-building-mandate: "wenn du wenig weißt, sag's ehrlich; frag nach
  Hobbies/Zielen/Menschen — eingewoben, NICHT als Checkliste"
- Cleanere Mission-Section: Bewegung, Anonymität, kein-pathologisieren,
  community-getrieben, DiGA-Listung-Ziel
- Hard-rules klarer: NIE demographics extrahieren (User-Form ist tabu),
  kein Sucht-Vokabular, kein medical-advice
- Existing PLAN_DETAILS-template-var bleibt
- Memory-system unverändert (lyra-memories table, extractAndStoreMemories
  fire-and-forget — kein schema-change nötig)

Frontend Mode-Badges:
- app/lyra.tsx (Coach-Mode): Header-pill "Coach" in brandOrange-tint neben
  Lyra-name
- app/urge.tsx (SOS-Mode): Header-pill "SOS" in error/red-tint neben
  Lyra-name (alt: "Lyra · SOS [v2]" inline-text → cleaner badge-style)

i18n:
- coach.modeBadge.coach + coach.modeBadge.sos in DE + EN

Switch-Logic: route-based (lyra.tsx vs urge.tsx → separate persona via
backend endpoint). Kein User-Toggle — User soll nicht entscheiden müssen
"bin ich grade in Krise?".

Implementation Risk: LOW — schema-neutral, prompt-only + 2 small UI badges.
Erste Beta-Testing-Phase: ~1-2 Wochen iterieren bei Feedback.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-09 16:06:32 +02:00
chahinebrini
8f2b93f881 feat(profile): Avatar + Nickname edit-flow
User-Wunsch: auf Profile Avatar + Nickname ändern können. Avatar entweder
preset aus signup-list ODER eigene Foto mit cropper.

New files:
- app/profile/edit.tsx — vollständiger Edit-Screen (Avatar-Gallery + Photo-Picker
  + Nickname TextInput + Save-Button)
- lib/avatars.ts — HERO_AVATARS preset-list (matched mit Nuxt-app Signup) +
  getAvatarUrl helper
- lib/resolveAvatar.ts — resolveAvatar(avatarId, nickname): URL für
  preset-id ODER fallback auf nickname-initial-tile

Profile-Page wiring:
- Avatar-Tap + Nickname-Tap pushen jetzt zu /profile/edit (statt Alert-stub)
- Nach successful save: useMe.reload() + router.back()

Edit-Flow:
- Preset (HERO_AVATARS, 12 items): tap-grid mit selected-State + brand-Border
- Eigenes Photo: expo-image-picker mit allowsEditing+aspect[1,1] (OS-nativer
  Crop-Dialog), expo-file-system/legacy für base64-Konvertierung, upload via
  POST /api/avatar/upload (writes Supabase-Storage rebreak-avatars + updated
  Profile)
- Save: PATCH /api/auth/me { nickname, avatar }

i18n: profile.edit_* keys DE+EN

Backend-API:
- PATCH /api/auth/me — existiert (apps/admin/composables nicht — backend!)
- POST /api/avatar/upload — existiert

TS-fixes:
- expo-file-system → /legacy import (SDK 54 breaking change, siehe Task #14)
- ?? + || mixing fixed mit klammern

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-08 22:15:13 +02:00
chahinebrini
d857d2a7aa feat(devices): global Device-Limit-Reached handler + recovery sheet
Backend wirft 403 device_limit_reached für ALLE auth'd endpoints sobald User über
plan-limit ist. Bisheriges Frontend hat silent gefailt → Profile/Notifications/etc
zeigten nichts mehr, User war verwirrt.

Now:
- lib/api.ts: 403 device_limit_reached intercepten, parse error.data.devices,
  trigger useDeviceLimitStore.show()
- stores/deviceLimit.ts: Zustand store (visible, devices, max, plan, show/hide)
- components/DeviceLimitReachedSheet.tsx: TrueSheet (UISheetPresentationController)
  Auto-präsentiert wenn store visible, zeigt device-list mit trash-button per Eintrag,
  DELETE /api/devices/:id mit skipDeviceHeader: true (sonst circular 403)
- app/_layout.tsx: <DeviceLimitReachedSheet /> als globaler overlay vor <Stack>
- i18n: device_limit_* keys DE+EN

UX: User sieht jetzt sofort native bottom-sheet mit erklärung + actionable
device-list statt silent fail. Auto-close wenn devices.length < max nach delete.

TS-fix: detents={['auto', 1] satisfies SheetDetent[]}, onDidDismiss statt onDismiss
(prop heißt anders in TrueSheet API).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-08 21:27:33 +02:00
chahinebrini
2f5d0382f0 feat(profile,devices): real DB wiring + Devices-Settings migration
Profile (rebreak-native-ui):
- New hook hooks/useProfileData.ts (143 LOC, 4 hooks):
  useSocialStats, useApprovedDomains, useCooldownHistory, useSosInsights
- app/profile/index.tsx: alle DUMMY_* constants entfernt → live data via hooks
- PATCH /api/profile/me/demographics nun wired in onChange (war TODO-only)
- DELETE /api/profile/me/demographics für revoke-consent
- POST /api/profile/me/diga-banner-dismiss

Devices (rebreak-native-ui):
- New app/devices.tsx push-page: slot-counter, progress-bar, device-list mit
  trash-button (gesperrt für isCurrent)
- New lib/deviceId.ts: persistent device-ID via expo-application
  (getIosIdForVendorAsync / getAndroidId) mit AsyncStorage-UUID-fallback
- New stores/devices.ts: Zustand store (loadDevices, removeDevice, ensureRegistered)
- lib/api.ts: x-device-id + x-platform headers bei jedem Backend-Call
  (skipDeviceHeader option für Bootstrap-register)
- app/settings.tsx: Geräte-Row aktiv (push to /devices) statt soon-flagged
- locales: 14 neue settings.devices_* keys DE+EN

Backend-Status: alle Devices-Endpoints existieren (GET /api/devices, POST /register,
DELETE /:id). Pending: GET /api/profile/me/demographics für reload-state-fetch.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-08 20:47:30 +02:00
chahinebrini
3c52d8869e feat(native): WIP checkpoint — Profile/Settings/Demographics + WheelPicker + Maestro
Rollback-Punkt vor Expo SDK 54 / RN 0.81 Upgrade.

UI/UX:
- Profile: ProfileHeader redesign (sign-in chip + member-since), StatsBar 3 pill cards,
  Demographics accordion completed (Geburtsjahr, Geschlecht, Familienstand, Beruf-split,
  Wohnort), Pro-Trial-Banner, Approved-Domains list, DigaMissionBanner
- Settings: section-based layout, neutral icons (matched Header dropdown style)
- Header dropdown: extended with logout + games-page link
- Notifications page: skeleton dummy data
- Locales: i18n keys for new screens

New components:
- WheelPickerModal: native iOS UIPickerView wheel for long lists (Geburtsjahr 91 items,
  Bundesland 16, Stadt 30+/Bundesland)
- OptionsBottomSheet: iOS-style options sheet (used briefly for Geschlecht, currently
  unused — kept for potential future use)
- germanCities.ts: Top-cities per Bundesland (DSGVO-clean static data)

New libs (NewArch-codegen verified):
- @react-native-menu/menu 2.0.0 (UIMenu wrapper, Apple HIG-konform)
- @lodev09/react-native-true-sheet 3.10.1 (UISheetPresentationController wrapper —
  ABER incompatible mit RN 0.79.6, Build-Error → Trigger für SDK-54-Upgrade)

Maestro E2E:
- Initial setup mit auth/community/profile/urge flows

Scripts:
- build-ios-clean.sh: Xcode DerivedData + ios/build cleanup vor expo run:ios

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-08 19:32:27 +02:00
chahinebrini
9ccd0bd334 feat(settings): Theme + Language + Lyra-Voice Picker; Dropdown-width 280→170pt
Settings-Page (alles auf einen Rutsch):
- Theme-Picker (System/Hell/Dunkel) — neuer useThemeStore (Zustand) mit
  AsyncStorage @rebreak/theme persist; init-call in app/_layout.tsx
  parallel zu auth-init
- Language-Picker (DE/EN) — neuer useLanguageStore mit i18n.changeLanguage
  + AsyncStorage @rebreak/language persist; init beim App-Start
- Lyra-Voice-Picker (Legend-only) — UI live, lokal selectable. BACKEND-GAP:
  PATCH /api/profile/me/lyra-voice fehlt (demographics.patch akzeptiert
  Voice-ID nicht via zod). UI bleibt funktional, Persist erst wenn
  Endpoint da ist.
- Logout neutral (kein style:'destructive' am Alert-Button)
- Coming-Soon-Banner entfernt (war veraltet, Settings ist live)

Dropdown:
- HeaderDropdownMenu minWidth 280→170, Item-Labels numberOfLines={1}
  ellipsize bei langen Strings

Locales:
- 11 neue Keys fuer Theme/Lang/Voice-Picker (DE+EN gepflegt)

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-07 21:22:32 +02:00
chahinebrini
e76be7ee78 feat(profile): Profile-Page komplett + Header-Dropdown + UI-Pattern-Fixes
Profile (3 Iterationen):
- app/profile/index.tsx + components/profile/* (Header, StatsBar, Approved,
  Streak, UrgeStats, Demographics, DigaMissionBanner)
- echte Live-Daten via useMe-Hook (Avatar/Nickname/Plan/Email/Provider-Pill)
- Demographics mit echten Inputs (TextInput + Bottom-Sheet-Selects),
  debounced auto-save, Pro-Trial-Reward-Banner, Mikro-Why-Texte
- Approved Domains als plain integer (KEIN Plan-Slot/Cap)
- Friendly Hint-Text statt Progress-Bar (alignSelf:'stretch' Pattern)
- StatsBar zentriert mit 3 prominenten Cards (vertikale Dividers)
- Cooldown-Timeline als Liste mit 1px-Rail
- ApprovedDomainsList: Collapse-Chevron rechts in Title-Row (Pattern-Fix)
- Eigene vs fremde Profile-Ansicht streng getrennt (DSGVO/Anonymität)

Header-Dropdown (kein 3-Punkte-Icon):
- Avatar als Trigger im AppHeader (User-Wunsch)
- Custom-Modal beide Plattformen, Card-Style
- SOS prominent oben (nur Wort 'SOS' rot, Tagline 'wir sind für dich da' klein darunter)
- Profile/Settings/Games/Debug(__DEV__)/Logout
- Logout neutral (nicht rot — Recovery-tonal)
- AppHeader: neue showBack + title Props für Sub-Routes

Routes (Stub bis Phase C):
- app/profile/[userId].tsx — anonym (nur public-Stats)
- app/settings.tsx — Coming-Soon-Skeleton
- app/games.tsx — Standalone Games-Page mit GameCard-Grid
- app/debug.tsx — __DEV__-only

Game-Picker (Migration aus Nuxt):
- components/games/{GameCard, StarRating, GameRatingStars}
- 2x2 Grid, 56pt SVG-Icons (inline aus components/urge/gameSvgs.ts)
- Live-Backend /api/games/ratings (silent-fail)
- Re-use UrgeGames.tsx ohne TTS/Cooldown-Loop

UI-Pattern-Fixes (alle aus screenshot-User-Feedback 2026-05-07):
- Snake-Bug (food-pellet React-18-StrictMode-Reducer-double-call) gefixt
- Snake-Buttons platform-native (iOS-blue / Android-ripple)
- Tetris-Margins (16px paddingHorizontal)
- PostCard-Buttons Apple-44pt-Hit-Area (Image-Select, Image-Remove,
  Cancel, Share-Pill — via hitSlop)
- ProfileHeader Demographics-Hint: alignSelf:'stretch' Pattern
- ApprovedDomainsList Collapse: Title flex:1 + Chevron rechts
- ProtectionDetailsSheet FAQ-Items: alignSelf:'stretch' defensive
- AppHeader Back-Button: neue showBack-Prop + chevron-back

Memory + Plan-Docs:
- 17 Memory-Files dokumentieren System-Wissen + Patterns
- ops/{CUTOVER, UI_MIGRATION, PROFILE_PAGE, WEBHOOK, GAMES_1V1,
  RELEASE_READINESS, TESTING_STATE, MAESTRO_HOSTING}_*.md

Backend bleibt unverändert (Tier-LLM + Nickname + sort:latency
sind seit gestern deployed).
2026-05-07 18:22:58 +02:00
RaynisDev
b58588cf3c initial commit: rebreak-monorepo (RN app + standalone Nitro backend) 2026-05-06 07:13:43 +02:00