7 Commits

Author SHA1 Message Date
chahinebrini
5d6c322129 wip: KeyboardAwareSheet migrations + Snake/Tetris UI + iron.png + useMe live-update
Sheets via neuer KeyboardAwareSheet-Composable (in Modal pattern, auto-grow
mit Tastatur, paddingBottom-Lift): EditMail, AddDomain, CreateRoom, ConnectMail.
GameOverScreen behält Spring-Slide-In, nutzt RN Keyboard.addListener für Lift.

- KeyboardAwareSheet.tsx — universal modal with sheet-grow + keyboard-padding
- react-native-keyboard-controller installiert + KeyboardProvider in Root
- Snake: time + ScoreProgressBar + useSnakeSounds (haptic, audio TODO)
- Tetris: title weg, Buttons zentriert, kein Pressable mit style-fn
- DPad-Buttons 60→48, more bg, no scale
- useMe: pub-sub listener pattern für app-weite avatar/nickname-Updates
- dm.tsx: resolveAvatar wrap (iron.png-Warning)
- Mail-error-humanizer + locales

Recovery-Doc-Update in docs/internal/RECOVERY_LOG_2026-05-10.md

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-10 23:59:25 +02:00
chahinebrini
594a43cbf9 feat(theme): Dark Theme — global color-system + Wave 1 screens
Theme-switch in Settings (System/Light/Dark) jetzt App-weit wirksam für die
Core-Screens. Wave 2 dokumentiert (siehe unten).

Color-System:
- lib/theme.ts: refactored zu colors.light + colors.dark (gleiche keys)
  Light: bg #fff, surface #fafafa, surfaceElevated #f5f5f5, border #e5e5e5,
         text #0a0a0a, textMuted #737373
  Dark:  bg #000, surface #1c1c1e, surfaceElevated #2c2c2e, border #38383a,
         text #fff, textMuted #8e8e93
  brandOrange unverändert #007AFF (iOS system blue)
  success/error variieren (light: #16a34a/#dc2626, dark: #30d158/#ff453a)
- legacy `colors` export bleibt als Light-Fallback für nicht-migrierte Files
- new `useColors()` hook → liest aktiven scheme aus useThemeStore

stores/theme.ts:
- Appearance.addChangeListener für live System-Theme-Updates (User schaltet
  iOS Dark/Light → App reagiert sofort ohne Reload)

Wave 1 — migrated Files (Core Screens):
- app/_layout.tsx + app/(app)/_layout.tsx + app/(app)/index.tsx (root + home)
- app/settings.tsx (full theme-aware inkl. TrueSheet)
- app/profile/index.tsx (bg + dividers)
- app/devices.tsx (bg, surface, border, icons)
- app/lyra.tsx (chat container, backdrop, bubbles, ThinkingDots, LoadingPulse)
- components/AppHeader (Nativewind classes ersetzt durch theme-aware Styles)
- components/header/HeaderDropdownMenu
- components/profile/* (ProfileHeader, StatsBar, StreakSection, UrgeStatsCard,
  ApprovedDomainsList, DemographicsAccordion)

Wave 2 (TODOs für separate Session):
- app/urge.tsx (~20 hardcoded colors, größter Screen)
- app/room.tsx, app/dm.tsx, app/(app)/chat.tsx, app/(app)/mail.tsx, app/(app)/coach.tsx
- app/games.tsx, app/profile/[userId].tsx
- Nativewind classes in PostCard, ComposeCard, PostCardSkeleton, NotificationsDropdown

StatusBar style dynamisch synchronisiert (light bei dark-mode, dark bei light).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-08 22:15:55 +02:00
chahinebrini
d857d2a7aa feat(devices): global Device-Limit-Reached handler + recovery sheet
Backend wirft 403 device_limit_reached für ALLE auth'd endpoints sobald User über
plan-limit ist. Bisheriges Frontend hat silent gefailt → Profile/Notifications/etc
zeigten nichts mehr, User war verwirrt.

Now:
- lib/api.ts: 403 device_limit_reached intercepten, parse error.data.devices,
  trigger useDeviceLimitStore.show()
- stores/deviceLimit.ts: Zustand store (visible, devices, max, plan, show/hide)
- components/DeviceLimitReachedSheet.tsx: TrueSheet (UISheetPresentationController)
  Auto-präsentiert wenn store visible, zeigt device-list mit trash-button per Eintrag,
  DELETE /api/devices/:id mit skipDeviceHeader: true (sonst circular 403)
- app/_layout.tsx: <DeviceLimitReachedSheet /> als globaler overlay vor <Stack>
- i18n: device_limit_* keys DE+EN

UX: User sieht jetzt sofort native bottom-sheet mit erklärung + actionable
device-list statt silent fail. Auto-close wenn devices.length < max nach delete.

TS-fix: detents={['auto', 1] satisfies SheetDetent[]}, onDidDismiss statt onDismiss
(prop heißt anders in TrueSheet API).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-08 21:27:33 +02:00
chahinebrini
3c52d8869e feat(native): WIP checkpoint — Profile/Settings/Demographics + WheelPicker + Maestro
Rollback-Punkt vor Expo SDK 54 / RN 0.81 Upgrade.

UI/UX:
- Profile: ProfileHeader redesign (sign-in chip + member-since), StatsBar 3 pill cards,
  Demographics accordion completed (Geburtsjahr, Geschlecht, Familienstand, Beruf-split,
  Wohnort), Pro-Trial-Banner, Approved-Domains list, DigaMissionBanner
- Settings: section-based layout, neutral icons (matched Header dropdown style)
- Header dropdown: extended with logout + games-page link
- Notifications page: skeleton dummy data
- Locales: i18n keys for new screens

New components:
- WheelPickerModal: native iOS UIPickerView wheel for long lists (Geburtsjahr 91 items,
  Bundesland 16, Stadt 30+/Bundesland)
- OptionsBottomSheet: iOS-style options sheet (used briefly for Geschlecht, currently
  unused — kept for potential future use)
- germanCities.ts: Top-cities per Bundesland (DSGVO-clean static data)

New libs (NewArch-codegen verified):
- @react-native-menu/menu 2.0.0 (UIMenu wrapper, Apple HIG-konform)
- @lodev09/react-native-true-sheet 3.10.1 (UISheetPresentationController wrapper —
  ABER incompatible mit RN 0.79.6, Build-Error → Trigger für SDK-54-Upgrade)

Maestro E2E:
- Initial setup mit auth/community/profile/urge flows

Scripts:
- build-ios-clean.sh: Xcode DerivedData + ios/build cleanup vor expo run:ios

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-08 19:32:27 +02:00
chahinebrini
9ccd0bd334 feat(settings): Theme + Language + Lyra-Voice Picker; Dropdown-width 280→170pt
Settings-Page (alles auf einen Rutsch):
- Theme-Picker (System/Hell/Dunkel) — neuer useThemeStore (Zustand) mit
  AsyncStorage @rebreak/theme persist; init-call in app/_layout.tsx
  parallel zu auth-init
- Language-Picker (DE/EN) — neuer useLanguageStore mit i18n.changeLanguage
  + AsyncStorage @rebreak/language persist; init beim App-Start
- Lyra-Voice-Picker (Legend-only) — UI live, lokal selectable. BACKEND-GAP:
  PATCH /api/profile/me/lyra-voice fehlt (demographics.patch akzeptiert
  Voice-ID nicht via zod). UI bleibt funktional, Persist erst wenn
  Endpoint da ist.
- Logout neutral (kein style:'destructive' am Alert-Button)
- Coming-Soon-Banner entfernt (war veraltet, Settings ist live)

Dropdown:
- HeaderDropdownMenu minWidth 280→170, Item-Labels numberOfLines={1}
  ellipsize bei langen Strings

Locales:
- 11 neue Keys fuer Theme/Lang/Voice-Picker (DE+EN gepflegt)

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-07 21:22:32 +02:00
chahinebrini
e76be7ee78 feat(profile): Profile-Page komplett + Header-Dropdown + UI-Pattern-Fixes
Profile (3 Iterationen):
- app/profile/index.tsx + components/profile/* (Header, StatsBar, Approved,
  Streak, UrgeStats, Demographics, DigaMissionBanner)
- echte Live-Daten via useMe-Hook (Avatar/Nickname/Plan/Email/Provider-Pill)
- Demographics mit echten Inputs (TextInput + Bottom-Sheet-Selects),
  debounced auto-save, Pro-Trial-Reward-Banner, Mikro-Why-Texte
- Approved Domains als plain integer (KEIN Plan-Slot/Cap)
- Friendly Hint-Text statt Progress-Bar (alignSelf:'stretch' Pattern)
- StatsBar zentriert mit 3 prominenten Cards (vertikale Dividers)
- Cooldown-Timeline als Liste mit 1px-Rail
- ApprovedDomainsList: Collapse-Chevron rechts in Title-Row (Pattern-Fix)
- Eigene vs fremde Profile-Ansicht streng getrennt (DSGVO/Anonymität)

Header-Dropdown (kein 3-Punkte-Icon):
- Avatar als Trigger im AppHeader (User-Wunsch)
- Custom-Modal beide Plattformen, Card-Style
- SOS prominent oben (nur Wort 'SOS' rot, Tagline 'wir sind für dich da' klein darunter)
- Profile/Settings/Games/Debug(__DEV__)/Logout
- Logout neutral (nicht rot — Recovery-tonal)
- AppHeader: neue showBack + title Props für Sub-Routes

Routes (Stub bis Phase C):
- app/profile/[userId].tsx — anonym (nur public-Stats)
- app/settings.tsx — Coming-Soon-Skeleton
- app/games.tsx — Standalone Games-Page mit GameCard-Grid
- app/debug.tsx — __DEV__-only

Game-Picker (Migration aus Nuxt):
- components/games/{GameCard, StarRating, GameRatingStars}
- 2x2 Grid, 56pt SVG-Icons (inline aus components/urge/gameSvgs.ts)
- Live-Backend /api/games/ratings (silent-fail)
- Re-use UrgeGames.tsx ohne TTS/Cooldown-Loop

UI-Pattern-Fixes (alle aus screenshot-User-Feedback 2026-05-07):
- Snake-Bug (food-pellet React-18-StrictMode-Reducer-double-call) gefixt
- Snake-Buttons platform-native (iOS-blue / Android-ripple)
- Tetris-Margins (16px paddingHorizontal)
- PostCard-Buttons Apple-44pt-Hit-Area (Image-Select, Image-Remove,
  Cancel, Share-Pill — via hitSlop)
- ProfileHeader Demographics-Hint: alignSelf:'stretch' Pattern
- ApprovedDomainsList Collapse: Title flex:1 + Chevron rechts
- ProtectionDetailsSheet FAQ-Items: alignSelf:'stretch' defensive
- AppHeader Back-Button: neue showBack-Prop + chevron-back

Memory + Plan-Docs:
- 17 Memory-Files dokumentieren System-Wissen + Patterns
- ops/{CUTOVER, UI_MIGRATION, PROFILE_PAGE, WEBHOOK, GAMES_1V1,
  RELEASE_READINESS, TESTING_STATE, MAESTRO_HOSTING}_*.md

Backend bleibt unverändert (Tier-LLM + Nickname + sort:latency
sind seit gestern deployed).
2026-05-07 18:22:58 +02:00
RaynisDev
b58588cf3c initial commit: rebreak-monorepo (RN app + standalone Nitro backend) 2026-05-06 07:13:43 +02:00