2 Commits

Author SHA1 Message Date
chahinebrini
572766ab88 fix(ios): broaden resource-bundle signing fix — disable code-signing on all Pods targets
First attempt targeted only `target_installation_results.resource_bundle_targets` —
too narrow. With privacyManifestAggregationEnabled the Pods project has additional
bundle targets (aggregated privacy manifests) that also need code-signing disabled.
Brute-force fix: set CODE_SIGNING_ALLOWED/REQUIRED = NO and clear
EXPANDED_CODE_SIGN_IDENTITY on every target in installer.pods_project — pod
targets don't need signing, only the main app does. Added a Pod::UI.puts so we
can see the fix run in the EAS build log.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-11 23:48:29 +02:00
chahinebrini
ac956b8311 fix(ios): config plugin to disable code-signing for pod resource bundles
EAS iOS build failed: "Starting from Xcode 14, resource bundles are signed by
default, which requires setting the development team for each resource bundle
target." Cause: we build with useFrameworks: "static" (expo-build-properties),
so CocoaPods generates resource-bundle targets for pods with resources, and
Xcode 14+ wants them signed. EAS has no dev team for those.

New plugin with-resource-bundle-signing-fix injects into the Podfile's existing
post_install hook: sets CODE_SIGNING_ALLOWED = 'NO' for every pod resource-bundle
target (they don't need signing). Idempotent; runs as withDangerousMod('ios')
during prebuild so it survives EAS's clean prebuild.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-11 23:35:32 +02:00