chahinebrini
4e73d2ac92
fix(blocker): ProtectionDetailsSheet — taller sheet (0.9) + bigger bottom padding so the bottom button clears the nav bar
...
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-11 16:44:26 +02:00
chahinebrini
6870f71265
feat(blocker): __DEV__ test-cooldown toggle (40s) + auto-disable on elapse + safe-area fixes for deactivation sheets
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- protection.ts: setCooldownTestMode/getCooldownTestMode (AsyncStorage 'dev:cooldown-testmode');
requestDeactivation sends testMode:true when on (__DEV__ only)
- debug.tsx: CooldownTestModeToggle (Switch) — '40s instead of 24h, staging only'
- useProtectionState.ts: wire applyCooldownDisableIfElapsed() — fires on cooldown
active→false transition (guarded so no extra fetch per poll) + on AppState 'active';
protection actually turns off when the (test-)cooldown elapses (the 'Step 5b' auto-disable)
- DeactivationExplainerSheet.tsx: useSafeAreaInsets — header paddingTop insets.top+14,
ScrollView paddingBottom max(insets.bottom,12)+24; back btn Pressable→TouchableOpacity
- ProtectionDetailsSheet.tsx: ScrollView paddingBottom max(insets.bottom,16)+24 (was 40);
backdrop + 'Fertig' Pressable→TouchableOpacity
tsc clean. (Note: 'sheet doesn't scroll' — the bottom content was being clipped under the
home indicator; the paddingBottom fix should resolve it. Broader UI polish deferred to a
separate session — Task #10.)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-11 16:40:58 +02:00
chahinebrini
14452b2a46
refactor(native): Pressable → TouchableOpacity sweep (style-fn swallows Android styles)
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Alle <Pressable style={({pressed}) => ({...})}> ersetzt — style-Funktion
droppt auf Android (New Arch) intermittierend width/height, führt zu 0×0
unsichtbaren Elementen. TouchableOpacity mit activeOpacity ist stabil.
Außerdem übrige Pressables (plain style) aus components/ und app/
migriert sowie zwei überschüssige </View>-Tags in chat.tsx + RoomCard.tsx
entfernt die TS-Fehler verursacht haben.
64 Dateien, typecheck sauber.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-11 15:43:10 +02:00
chahinebrini
5d6c322129
wip: KeyboardAwareSheet migrations + Snake/Tetris UI + iron.png + useMe live-update
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Sheets via neuer KeyboardAwareSheet-Composable (in Modal pattern, auto-grow
mit Tastatur, paddingBottom-Lift): EditMail, AddDomain, CreateRoom, ConnectMail.
GameOverScreen behält Spring-Slide-In, nutzt RN Keyboard.addListener für Lift.
- KeyboardAwareSheet.tsx — universal modal with sheet-grow + keyboard-padding
- react-native-keyboard-controller installiert + KeyboardProvider in Root
- Snake: time + ScoreProgressBar + useSnakeSounds (haptic, audio TODO)
- Tetris: title weg, Buttons zentriert, kein Pressable mit style-fn
- DPad-Buttons 60→48, more bg, no scale
- useMe: pub-sub listener pattern für app-weite avatar/nickname-Updates
- dm.tsx: resolveAvatar wrap (iron.png-Warning)
- Mail-error-humanizer + locales
Recovery-Doc-Update in docs/internal/RECOVERY_LOG_2026-05-10.md
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-10 23:59:25 +02:00
chahinebrini
d7b15e231a
feat(theme): Dark Mode Wave 2 — blocker, mail, chat, community, notifications, all remaining screens
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Wave 2 = ALLE app-files die in Wave 1 noch hardcoded waren. Komplette App-weit
theme-aware-Migration jetzt durch. Legacy `import { colors }` flat export
vollständig eliminiert.
Migrated this wave:
Top-level Screens:
- app/urge.tsx (makeStyles factory mit ~20 colors)
- app/room.tsx + dm.tsx + games.tsx
- app/(app)/chat.tsx + mail.tsx + coach.tsx + notifications.tsx
- app/profile/[userId].tsx + profile/edit.tsx (INPUT_STYLE in body moved)
- app/debug.tsx + auth/callback.tsx
Blocker (7):
- AddDomainSheet, CooldownBanner, DeactivationExplainerSheet, DomainGrid,
ProtectionCard, ProtectionDetailsSheet, ProtectionLockedCard
Mail (3):
- ConnectMailSheet, EditMailAccountSheet, MailEmptyState
Chat (1):
- ChatBubble, ChatInput
Community/Posts/Notifications:
- PostCard, PostCardSkeleton, ComposeCard, PostCommentsSheet
- NotificationsDropdown
- StreakBadge (Nativewind classes durch inline dynamic styles ersetzt)
Reusable Sheets:
- WheelPickerModal, OptionsBottomSheet, DeviceLimitReachedSheet
Urge subsystem (5):
- InlineRatingDrawer, ShareSuccessDrawer, UrgeStats, SosFeedbackModal,
Breathing
Profile components:
- DigaMissionBanner
Pattern: useColors() hook in component body, makeStyles(colors) factory wo
StyleSheet.create vorher hardcoded war. 11 base-tokens (bg/surface/
surfaceElevated/border/text/textMuted/brandOrange/brandBlue/success/error/
warning) nutzen colors.light vs colors.dark scheme.
Bewusst NICHT migriert (semantic colors):
- DigaMissionBanner amber (#fffbeb, #854d0e) — DiGA-brand, nicht neutral
- Lyra-thinking #3b82f6 in urge.tsx — Lyra-brand-color
- scrollDownBtn #374151 — intentional dark floating-button
TS clean. Test: Settings → Theme → Dark — alle screens sollen jetzt dunkel
werden ohne white-flashes.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-09 14:51:02 +02:00
chahinebrini
3c52d8869e
feat(native): WIP checkpoint — Profile/Settings/Demographics + WheelPicker + Maestro
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Rollback-Punkt vor Expo SDK 54 / RN 0.81 Upgrade.
UI/UX:
- Profile: ProfileHeader redesign (sign-in chip + member-since), StatsBar 3 pill cards,
Demographics accordion completed (Geburtsjahr, Geschlecht, Familienstand, Beruf-split,
Wohnort), Pro-Trial-Banner, Approved-Domains list, DigaMissionBanner
- Settings: section-based layout, neutral icons (matched Header dropdown style)
- Header dropdown: extended with logout + games-page link
- Notifications page: skeleton dummy data
- Locales: i18n keys for new screens
New components:
- WheelPickerModal: native iOS UIPickerView wheel for long lists (Geburtsjahr 91 items,
Bundesland 16, Stadt 30+/Bundesland)
- OptionsBottomSheet: iOS-style options sheet (used briefly for Geschlecht, currently
unused — kept for potential future use)
- germanCities.ts: Top-cities per Bundesland (DSGVO-clean static data)
New libs (NewArch-codegen verified):
- @react-native-menu/menu 2.0.0 (UIMenu wrapper, Apple HIG-konform)
- @lodev09/react-native-true-sheet 3.10.1 (UISheetPresentationController wrapper —
ABER incompatible mit RN 0.79.6, Build-Error → Trigger für SDK-54-Upgrade)
Maestro E2E:
- Initial setup mit auth/community/profile/urge flows
Scripts:
- build-ios-clean.sh: Xcode DerivedData + ios/build cleanup vor expo run:ios
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-08 19:32:27 +02:00
chahinebrini
2f3b19f71b
fix(profile/faq): demographics-hint auto-expand + FAQ-chevron-direction
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Profile:
- Hint "fuelle deine anonymen Daten aus" oeffnet das DemographicsAccordion
jetzt automatisch via expanded-Prop + useEffect mit LayoutAnimation.
Vorher: scrollte hin, liess es geschlossen, User musste nochmal tappen.
- DemographicsAccordion: expanded-Prop fuer external-trigger; interner
expandedLocal-State, Toggle-Button bleibt unabhaengig functional.
ProtectionDetailsSheet FAQ:
- chevron-forward (0deg→90deg Rotation, sah aus wie Nav-Link) → chevron-down
(0deg→180deg). Geschlossen=runter, offen=hoch. State-Toggling war schon
korrekt, nur visuelle Affordance war falsch.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-07 21:11:41 +02:00
chahinebrini
e76be7ee78
feat(profile): Profile-Page komplett + Header-Dropdown + UI-Pattern-Fixes
...
Profile (3 Iterationen):
- app/profile/index.tsx + components/profile/* (Header, StatsBar, Approved,
Streak, UrgeStats, Demographics, DigaMissionBanner)
- echte Live-Daten via useMe-Hook (Avatar/Nickname/Plan/Email/Provider-Pill)
- Demographics mit echten Inputs (TextInput + Bottom-Sheet-Selects),
debounced auto-save, Pro-Trial-Reward-Banner, Mikro-Why-Texte
- Approved Domains als plain integer (KEIN Plan-Slot/Cap)
- Friendly Hint-Text statt Progress-Bar (alignSelf:'stretch' Pattern)
- StatsBar zentriert mit 3 prominenten Cards (vertikale Dividers)
- Cooldown-Timeline als Liste mit 1px-Rail
- ApprovedDomainsList: Collapse-Chevron rechts in Title-Row (Pattern-Fix)
- Eigene vs fremde Profile-Ansicht streng getrennt (DSGVO/Anonymität)
Header-Dropdown (kein 3-Punkte-Icon):
- Avatar als Trigger im AppHeader (User-Wunsch)
- Custom-Modal beide Plattformen, Card-Style
- SOS prominent oben (nur Wort 'SOS' rot, Tagline 'wir sind für dich da' klein darunter)
- Profile/Settings/Games/Debug(__DEV__)/Logout
- Logout neutral (nicht rot — Recovery-tonal)
- AppHeader: neue showBack + title Props für Sub-Routes
Routes (Stub bis Phase C):
- app/profile/[userId].tsx — anonym (nur public-Stats)
- app/settings.tsx — Coming-Soon-Skeleton
- app/games.tsx — Standalone Games-Page mit GameCard-Grid
- app/debug.tsx — __DEV__-only
Game-Picker (Migration aus Nuxt):
- components/games/{GameCard, StarRating, GameRatingStars}
- 2x2 Grid, 56pt SVG-Icons (inline aus components/urge/gameSvgs.ts)
- Live-Backend /api/games/ratings (silent-fail)
- Re-use UrgeGames.tsx ohne TTS/Cooldown-Loop
UI-Pattern-Fixes (alle aus screenshot-User-Feedback 2026-05-07):
- Snake-Bug (food-pellet React-18-StrictMode-Reducer-double-call) gefixt
- Snake-Buttons platform-native (iOS-blue / Android-ripple)
- Tetris-Margins (16px paddingHorizontal)
- PostCard-Buttons Apple-44pt-Hit-Area (Image-Select, Image-Remove,
Cancel, Share-Pill — via hitSlop)
- ProfileHeader Demographics-Hint: alignSelf:'stretch' Pattern
- ApprovedDomainsList Collapse: Title flex:1 + Chevron rechts
- ProtectionDetailsSheet FAQ-Items: alignSelf:'stretch' defensive
- AppHeader Back-Button: neue showBack-Prop + chevron-back
Memory + Plan-Docs:
- 17 Memory-Files dokumentieren System-Wissen + Patterns
- ops/{CUTOVER, UI_MIGRATION, PROFILE_PAGE, WEBHOOK, GAMES_1V1,
RELEASE_READINESS, TESTING_STATE, MAESTRO_HOSTING}_*.md
Backend bleibt unverändert (Tier-LLM + Nickname + sort:latency
sind seit gestern deployed).
2026-05-07 18:22:58 +02:00
RaynisDev
b58588cf3c
initial commit: rebreak-monorepo (RN app + standalone Nitro backend)
2026-05-06 07:13:43 +02:00