15 Commits

Author SHA1 Message Date
chahinebrini
30ed4b90b4 chore(native): bump build number to 4 for staging release
iOS buildNumber: 3 → 4
Android versionCode: 3 → 4
version stays 0.1.0 (no breaking changes, MVP phase)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-14 00:02:49 +02:00
chahinebrini
e48a3187a6 chore(rebreak-native): expose familyControlsEnabled flag to the JS bundle
extra.familyControlsEnabled mirrors the eas.json REBREAK_ENABLE_FAMILY_CONTROLS
build flag — true for development builds (Apple granted the Development Family
Controls entitlement), false for TestFlight/production (Distribution entitlement
still pending). The Blocker page uses it to show "App-Lock — coming soon" instead
of a toggle that throws NSCocoaError 4099, while keeping the protection banner
positive (the URL filter carries it).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-12 21:39:37 +02:00
chahinebrini
aa9466aa92 feat(rebreak-native): Face ID app lock (opt-in)
Privacy/stigma layer on top of the authenticated Supabase session — re-auth on
open so nobody but the user can open Rebreak. Not a login replacement.

- expo-local-authentication; NSFaceIDUsageDescription in app.config
- stores/appLock.ts: persisted `enabled` pref, in-memory `locked`, device-
  capability check (`available`), device-passcode fallback on biometric failure
- AppLockGate wraps the root layout: locks immediately on `background` (not
  `inactive` → app-switcher peek doesn't lock), renders LockScreen while
  `enabled && locked && session`
- LockScreen: dark brand screen, auto-prompts on mount + on return from
  background, "Abmelden" escape hatch (clears session → fresh login next launch)
- Settings: new "Sicherheit" section, native UISwitch; enabling requires a
  successful biometric prompt first; row disabled + explained when device has no
  biometrics/passcode
- de/en strings

Per product call: the lock gates the whole app incl. SOS (SOS already requires
an authenticated user, so there's no unauthenticated path to carve out).

Cold-start: appLock init blocks the splash → `locked` is set before first paint,
no flash of unlocked content. ios/ is gitignored so EAS prebuilds the new module.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-12 19:41:56 +02:00
chahinebrini
5d2db6d642 fix(ios): register RebreakURLFilter extension with EAS for credential generation
The TestFlight build kept failing with:
  error: No profiles for 'org.rebreak.app.RebreakURLFilter' were found ...
  Automatic signing is disabled and unable to generate a profile.
  (in target 'RebreakURLFilter' from project 'ReBreak')

EAS managed credentials only provision the main app bundle ID. App extensions
must be declared up-front via extra.eas.build.experimental.ios.appExtensions so
the CLI knows to register the extension's App ID (+ app-group + network-extension
capabilities) and generate a distribution provisioning profile for it.

Next step (interactive, needs Apple login): `eas credentials` → iOS → preview
to actually create the extension credentials, then re-run the build.

(FamilyControls entitlement stays commented out in with-rebreak-protection-ios.js
until Apple grants the Distribution entitlement — this build ships without App-Lock.)

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-12 17:50:48 +02:00
chahinebrini
ac956b8311 fix(ios): config plugin to disable code-signing for pod resource bundles
EAS iOS build failed: "Starting from Xcode 14, resource bundles are signed by
default, which requires setting the development team for each resource bundle
target." Cause: we build with useFrameworks: "static" (expo-build-properties),
so CocoaPods generates resource-bundle targets for pods with resources, and
Xcode 14+ wants them signed. EAS has no dev team for those.

New plugin with-resource-bundle-signing-fix injects into the Podfile's existing
post_install hook: sets CODE_SIGNING_ALLOWED = 'NO' for every pod resource-bundle
target (they don't need signing). Idempotent; runs as withDangerousMod('ios')
during prebuild so it survives EAS's clean prebuild.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-11 23:35:32 +02:00
chahinebrini
0bad2185ec chore(ios): set ios.buildNumber to 3 (matches Android versionCode) for TestFlight
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-11 22:42:50 +02:00
chahinebrini
16c2e40242 chore(android): versionCode 3 (build v0.1.0 vc3 — icon fix + updates)
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-11 16:18:03 +02:00
chahinebrini
297ad7437b fix(android): adaptive icon — white bg + padded dark logo (was zoomed/clipped)
Old adaptiveIcon was a full-bleed dark logo on a #0a0a0a background → the
launcher mask cropped it ("zoomed in" look). Now: white background (matches
the Play Store listing icon look) + the same logo at ~62% on a transparent
canvas → mask has nothing to clip.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-11 15:06:12 +02:00
chahinebrini
385f0b42a9 fix(android): blocker toggles + invisible avatar + adaptive icon
- protection.ts: normalize Android device-state keys (vpn/accessibility/
  tamperLock) to the iOS-shaped names the UI reads (urlFilter/familyControls/
  appDeletionLock) — on Android the layers came back under different keys, so
  blocker.tsx saw all toggles as undefined → always off → optimistic toggle
  flipped back to off after enabling
- AppHeader.tsx: avatar/bell/back Pressable-with-style-fn → TouchableOpacity
  with plain style — style-fn was swallowing width/height on Android → 0×0
  + overflow:hidden → avatar invisible (same pattern as Mac-CTA fix 7d04e42)
- app.config.ts: adaptiveIcon.foregroundImage → padded adaptive-foreground.png
  (logo in ~66% safe zone, was full-bleed → clipped by launcher mask);
  icon → icon.png (clean 1024 opaque, was the 512px alpha variant)

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-11 14:52:42 +02:00
chahinebrini
bcc6e5cba1 chore(android): versionCode 2, eas.json profiles, avatar PNG fix
- app.config.ts: android.versionCode 2 (was 1)
- eas.json: development/preview/production profiles, EXPO_PUBLIC_API_URL=staging,
  appVersionSource=local, autoIncrement=false
- avatars: switch DiceBear endpoint /svg -> /png — RN <Image> can't decode SVG,
  Hero-Avatars rendered transparent/blank on Android

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-11 14:00:02 +02:00
chahinebrini
5eebda4b6b fix(android): bump compileSdk + targetSdk to 36 for androidx.core 1.17
EAS Cloud prebuild ignores local android/build.gradle pins (android/ is gitignored).
Plugin compileSdk 35 → 36 satisfies new androidx.core dependency requirements.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-11 04:09:45 +02:00
chahinebrini
3088526fc1 feat(icon): use rebreak_android.png from Play Console as app icon
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-11 02:43:31 +02:00
chahinebrini
ee25a50288 chore(eas): add Expo projectId to app.config.ts
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-11 02:34:31 +02:00
chahinebrini
c24ab64c9d chore(deps): expo-router 6 + register expo-font/expo-web-browser plugins
- expo-router 6 (per Phase 1 upgrade): all our imports remain valid
  (Stack, useLocalSearchParams, useRouter, useFocusEffect, withLayoutContext,
  RelativePathString). No `Href<T>` generic usage in codebase. expo-splash-screen
  already explicit in deps. Zero code changes needed for router-6 migration.
- Register expo-font + expo-web-browser as plugins per `expo install --fix`
  recommendation. Both already in deps but plugins block missing.

TS: 0 errors. Bundle still works.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-08 19:47:21 +02:00
RaynisDev
b58588cf3c initial commit: rebreak-monorepo (RN app + standalone Nitro backend) 2026-05-06 07:13:43 +02:00