4 Commits

Author SHA1 Message Date
chahinebrini
14452b2a46 refactor(native): Pressable → TouchableOpacity sweep (style-fn swallows Android styles)
Alle <Pressable style={({pressed}) => ({...})}> ersetzt — style-Funktion
droppt auf Android (New Arch) intermittierend width/height, führt zu 0×0
unsichtbaren Elementen. TouchableOpacity mit activeOpacity ist stabil.

Außerdem übrige Pressables (plain style) aus components/ und app/
migriert sowie zwei überschüssige </View>-Tags in chat.tsx + RoomCard.tsx
entfernt die TS-Fehler verursacht haben.

64 Dateien, typecheck sauber.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-11 15:43:10 +02:00
chahinebrini
5d6c322129 wip: KeyboardAwareSheet migrations + Snake/Tetris UI + iron.png + useMe live-update
Sheets via neuer KeyboardAwareSheet-Composable (in Modal pattern, auto-grow
mit Tastatur, paddingBottom-Lift): EditMail, AddDomain, CreateRoom, ConnectMail.
GameOverScreen behält Spring-Slide-In, nutzt RN Keyboard.addListener für Lift.

- KeyboardAwareSheet.tsx — universal modal with sheet-grow + keyboard-padding
- react-native-keyboard-controller installiert + KeyboardProvider in Root
- Snake: time + ScoreProgressBar + useSnakeSounds (haptic, audio TODO)
- Tetris: title weg, Buttons zentriert, kein Pressable mit style-fn
- DPad-Buttons 60→48, more bg, no scale
- useMe: pub-sub listener pattern für app-weite avatar/nickname-Updates
- dm.tsx: resolveAvatar wrap (iron.png-Warning)
- Mail-error-humanizer + locales

Recovery-Doc-Update in docs/internal/RECOVERY_LOG_2026-05-10.md

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-10 23:59:25 +02:00
chahinebrini
d7b15e231a feat(theme): Dark Mode Wave 2 — blocker, mail, chat, community, notifications, all remaining screens
Wave 2 = ALLE app-files die in Wave 1 noch hardcoded waren. Komplette App-weit
theme-aware-Migration jetzt durch. Legacy `import { colors }` flat export
vollständig eliminiert.

Migrated this wave:

Top-level Screens:
- app/urge.tsx (makeStyles factory mit ~20 colors)
- app/room.tsx + dm.tsx + games.tsx
- app/(app)/chat.tsx + mail.tsx + coach.tsx + notifications.tsx
- app/profile/[userId].tsx + profile/edit.tsx (INPUT_STYLE in body moved)
- app/debug.tsx + auth/callback.tsx

Blocker (7):
- AddDomainSheet, CooldownBanner, DeactivationExplainerSheet, DomainGrid,
  ProtectionCard, ProtectionDetailsSheet, ProtectionLockedCard

Mail (3):
- ConnectMailSheet, EditMailAccountSheet, MailEmptyState

Chat (1):
- ChatBubble, ChatInput

Community/Posts/Notifications:
- PostCard, PostCardSkeleton, ComposeCard, PostCommentsSheet
- NotificationsDropdown
- StreakBadge (Nativewind classes durch inline dynamic styles ersetzt)

Reusable Sheets:
- WheelPickerModal, OptionsBottomSheet, DeviceLimitReachedSheet

Urge subsystem (5):
- InlineRatingDrawer, ShareSuccessDrawer, UrgeStats, SosFeedbackModal,
  Breathing

Profile components:
- DigaMissionBanner

Pattern: useColors() hook in component body, makeStyles(colors) factory wo
StyleSheet.create vorher hardcoded war. 11 base-tokens (bg/surface/
surfaceElevated/border/text/textMuted/brandOrange/brandBlue/success/error/
warning) nutzen colors.light vs colors.dark scheme.

Bewusst NICHT migriert (semantic colors):
- DigaMissionBanner amber (#fffbeb, #854d0e) — DiGA-brand, nicht neutral
- Lyra-thinking #3b82f6 in urge.tsx — Lyra-brand-color
- scrollDownBtn #374151 — intentional dark floating-button

TS clean. Test: Settings → Theme → Dark — alle screens sollen jetzt dunkel
werden ohne white-flashes.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-09 14:51:02 +02:00
RaynisDev
b58588cf3c initial commit: rebreak-monorepo (RN app + standalone Nitro backend) 2026-05-06 07:13:43 +02:00